• Christmas in New York during the nineteen nineties carried a warm and electric charm that blended big city energy with a sense of genuine holiday wonder. The streets felt alive with bright lights, bustling crowds and the sound of street performers playing familiar carols as shoppers hurried along decorated avenues.

    Storefront displays were elaborate scenes that drew families to places like Fifth Avenue and Rockefeller Center, where the giant tree and the ice rink created a feeling of classic holiday magic. Subtle touches like steam rising from food carts, the aroma of roasted chestnuts and the glow of city lights reflected on wet pavement added to the season’s atmosphere. It was a time when the city felt both grand and intimate, and Christmas spirit seemed to wrap itself around everyone who wandered through it.
    Christmas in New York during the nineteen nineties carried a warm and electric charm that blended big city energy with a sense of genuine holiday wonder. The streets felt alive with bright lights, bustling crowds and the sound of street performers playing familiar carols as shoppers hurried along decorated avenues. Storefront displays were elaborate scenes that drew families to places like Fifth Avenue and Rockefeller Center, where the giant tree and the ice rink created a feeling of classic holiday magic. Subtle touches like steam rising from food carts, the aroma of roasted chestnuts and the glow of city lights reflected on wet pavement added to the season’s atmosphere. It was a time when the city felt both grand and intimate, and Christmas spirit seemed to wrap itself around everyone who wandered through it.
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  • Steam’s billionaire creator spent $500 million on a 111 meter gaming superyacht

    This year alone, Steam has already pushed $16.2 billion in game sales, while its founder is sailing a new 111 meter superyacht called Leviathan that cost $500 millio and ranks among the fifty biggest yachts in the world.

    Built for 22 guests and 33 crew and owned alongside the Dutch yard that constructed it, the ship also folds into his marine science projects, which means Steam’s river of cash is literally paying for a floating lab and luxury playground.

    Media: @oceancoyacht

    #GabeNewell #Steam #Superyacht #Wealth #Gaming
    Steam’s billionaire creator spent $500 million on a 111 meter gaming superyacht 🚢🔥 This year alone, Steam has already pushed $16.2 billion in game sales, while its founder is sailing a new 111 meter superyacht called Leviathan that cost $500 millio and ranks among the fifty biggest yachts in the world. Built for 22 guests and 33 crew and owned alongside the Dutch yard that constructed it, the ship also folds into his marine science projects, which means Steam’s river of cash is literally paying for a floating lab and luxury playground. Media: @oceancoyacht #GabeNewell #Steam #Superyacht #Wealth #Gaming
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  • New York at Christmas in the late ’80s and early ’90s shimmered with ambition, glamour, and just a touch of chaos. Snow drifted through the neon haze of Times Square and the golden glow along Fifth Avenue. Tailored suits swept past fur coats, perfume mingled with steam rising from manholes, and black limousines crept through traffic as shoppers hunted for cashmere sweaters, gold watches, Walkmans, and freshly boxed Game Boys tied with red ribbon.

    Department stores came alive with animated windows, drawing crowds of wide-eyed kids, while inside, the sound of credit cards and holiday chatter echoed beneath chandeliers. Marble hotel lobbies sparkled with towering trees, business deals whispered over scotch even as carols floated through the air. High above it all, penthouses looked out over a silvered Central Park, ice skaters etching quiet patterns into the frozen lake below.

    But the city never slept. Street vendors roasted chestnuts on corners, neon signs flickered without pause, and graffiti-splashed brownstones kept the city grounded in its grit. Christmas in New York was urgent, opulent, and electric — a season where elegance met hustle, and festive magic pulsed right alongside the city’s relentless drive.

    Via: @purestnostalgia
    New York at Christmas in the late ’80s and early ’90s shimmered with ambition, glamour, and just a touch of chaos. Snow drifted through the neon haze of Times Square and the golden glow along Fifth Avenue. Tailored suits swept past fur coats, perfume mingled with steam rising from manholes, and black limousines crept through traffic as shoppers hunted for cashmere sweaters, gold watches, Walkmans, and freshly boxed Game Boys tied with red ribbon. 💫 Department stores came alive with animated windows, drawing crowds of wide-eyed kids, while inside, the sound of credit cards and holiday chatter echoed beneath chandeliers. Marble hotel lobbies sparkled with towering trees, business deals whispered over scotch even as carols floated through the air. High above it all, penthouses looked out over a silvered Central Park, ice skaters etching quiet patterns into the frozen lake below. 🎅🎄 But the city never slept. Street vendors roasted chestnuts on corners, neon signs flickered without pause, and graffiti-splashed brownstones kept the city grounded in its grit. Christmas in New York was urgent, opulent, and electric — a season where elegance met hustle, and festive magic pulsed right alongside the city’s relentless drive. ✨ Via: @purestnostalgia
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  • Have you played Arc raiders yet?
    -
    #gaming #gnews #arcraiders #steam
    Have you played Arc raiders yet? - #gaming #gnews #arcraiders #steam
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  • Valve is bringing back the Steam Machine as a compact, in-house-built living-room console powered by SteamOS and Proton. This setup allows a massive library of Windows PC games to run smoothly on Linux while offering console-style features like instant resume, automatic updates, and a redesigned Steam Controller. Performance is said to surpass the Steam Deck, though pricing may align more with PC hardware than traditional consoles. Nearly 20 days ago, GameStop stated that the console wars were over — do you think Valve’s return signals the beginning of a new one?

    #SteamMachine #PlayStation

    [Follow @gamenewsplusnet]

    Hashtags:

    #Gaming #VideoGames #Game #Gamer #Xbox #GameNewsPlus
    Valve is bringing back the Steam Machine as a compact, in-house-built living-room console powered by SteamOS and Proton. This setup allows a massive library of Windows PC games to run smoothly on Linux while offering console-style features like instant resume, automatic updates, and a redesigned Steam Controller. Performance is said to surpass the Steam Deck, though pricing may align more with PC hardware than traditional consoles. Nearly 20 days ago, GameStop stated that the console wars were over — do you think Valve’s return signals the beginning of a new one? #SteamMachine #PlayStation [Follow @gamenewsplusnet] Hashtags: #Gaming #VideoGames #Game #Gamer #Xbox #GameNewsPlus
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  • Xbox CEO Phil Spencer congratulated Valve after the reveal of its new Steam Machine console, emphasizing that gaming progresses when players and developers have more ways to play and create. In his post on X, Spencer said expanding access across PC, console, and handhelds reflects a future built on choice — values Xbox has always supported. He also mentioned Xbox is one of the largest publishers on Steam, where titles like Minecraft and Call of Duty perform strongly. With Microsoft preparing its next console and leaning toward fewer exclusives, many wonder if Xbox could take a similar approach. Do you think Xbox will follow Valve’s lead?

    #PhilSpencer #SteamMachine

    [Follow @gamenewsplusnet]

    Hashtags:

    #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    Xbox CEO Phil Spencer congratulated Valve after the reveal of its new Steam Machine console, emphasizing that gaming progresses when players and developers have more ways to play and create. In his post on X, Spencer said expanding access across PC, console, and handhelds reflects a future built on choice — values Xbox has always supported. He also mentioned Xbox is one of the largest publishers on Steam, where titles like Minecraft and Call of Duty perform strongly. With Microsoft preparing its next console and leaning toward fewer exclusives, many wonder if Xbox could take a similar approach. Do you think Xbox will follow Valve’s lead? #PhilSpencer #SteamMachine [Follow @gamenewsplusnet] Hashtags: #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    ·162 Views ·0 voorbeeld
  • Releasing sometime in 2026...
    -
    #gaming #gnews #steam #steammachine
    Releasing sometime in 2026... - #gaming #gnews #steam #steammachine
    ·68 Views ·0 voorbeeld
  • Quantum computers are often described as machines that can outrun any classical supercomputer, thanks to qubits that can exist in multiple states at once and become entangled. They’ve already shown raw speed, like blowing through certain calculations thousands of times faster than the best conventional hardware. But new work from researchers at Caltech and elsewhere shows a hard boundary. Some questions about quantum matter are not just hard in practice. They may be unanswerable in principle, no matter how powerful the quantum computer.⁠

    The trouble shows up in phases of quantum matter. In ordinary physics, a phase is easy to spot. Ice is solid water. Steam is gaseous water. Quantum phases are stranger. Their identity can depend on hidden patterns of entanglement that stretch across many particles at once. Thomas Schuster and colleagues have now proven that, for some exotic phases, figuring out which phase you’re looking at would take a quantum computer longer than the age of the universe.⁠

    That finding grows out of their companion result: a shortcut to quantum randomness. Instead of running a deep, fragile circuit across thousands or millions of qubits, the team divided the system into small blocks, scrambled each block with only a few operations, then stitched the blocks together. They showed mathematically that this creates the same kind of high-quality randomness once thought to require enormous depth.⁠

    That speed matters, because randomness is how scientists probe a quantum system. The faster a system scrambles, the faster it hides information. The team argues that certain properties — phases of matter, causal structure, even how quantum states evolve in time — may be fundamentally beyond experimental reach, not because our tools are weak, but because nature refuses to show us.⁠

    #science #physics #quantumcomputing #quantumphysics #entanglement #cryptography #materials #supercomputing #research #innovation

    Source: 10.1126/science.adv8590
    Quantum computers are often described as machines that can outrun any classical supercomputer, thanks to qubits that can exist in multiple states at once and become entangled. They’ve already shown raw speed, like blowing through certain calculations thousands of times faster than the best conventional hardware. But new work from researchers at Caltech and elsewhere shows a hard boundary. Some questions about quantum matter are not just hard in practice. They may be unanswerable in principle, no matter how powerful the quantum computer.⁠ ⁠ The trouble shows up in phases of quantum matter. In ordinary physics, a phase is easy to spot. Ice is solid water. Steam is gaseous water. Quantum phases are stranger. Their identity can depend on hidden patterns of entanglement that stretch across many particles at once. Thomas Schuster and colleagues have now proven that, for some exotic phases, figuring out which phase you’re looking at would take a quantum computer longer than the age of the universe.⁠ ⁠ That finding grows out of their companion result: a shortcut to quantum randomness. Instead of running a deep, fragile circuit across thousands or millions of qubits, the team divided the system into small blocks, scrambled each block with only a few operations, then stitched the blocks together. They showed mathematically that this creates the same kind of high-quality randomness once thought to require enormous depth.⁠ ⁠ That speed matters, because randomness is how scientists probe a quantum system. The faster a system scrambles, the faster it hides information. The team argues that certain properties — phases of matter, causal structure, even how quantum states evolve in time — may be fundamentally beyond experimental reach, not because our tools are weak, but because nature refuses to show us.⁠ ⁠ #science #physics #quantumcomputing #quantumphysics #entanglement #cryptography #materials #supercomputing #research #innovation⁠ ⁠ Source: 10.1126/science.adv8590
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  • The limited-time Marvel Cosmic Invasion demo on Steam lets players try two levels with nine heroes in co-op until October 20th. But Reddit users data-mined its files and uncovered Iron Man and Phoenix as unannounced characters, complete with icons and sprites. The code also hints at DLC, with references like the Baxter Building suggesting the Fantastic Four may appear. Who do you want to see join next?

    #MarvelCosmicInvasion #Marvel

    [Follow @gamenewsplusnet]

    Hashtags:

    #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    The limited-time Marvel Cosmic Invasion demo on Steam lets players try two levels with nine heroes in co-op until October 20th. But Reddit users data-mined its files and uncovered Iron Man and Phoenix as unannounced characters, complete with icons and sprites. The code also hints at DLC, with references like the Baxter Building suggesting the Fantastic Four may appear. Who do you want to see join next? #MarvelCosmicInvasion #Marvel [Follow @gamenewsplusnet] Hashtags: #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    ·285 Views ·0 voorbeeld
  • PC Gamer reports that both Prototype and Prototype 2 unexpectedly received 600 MB Steam updates without patch notes. The update initially broke essential mods like PrototypeFix, later repaired by its creator. Dataminers found new debug maps and updated credits mentioning Ubisoft Connect, Beenox, Demonware, and especially Iron Galaxy—the studio behind remasters like Spyro Reignited Trilogy and Uncharted: Legacy of Thieves Collection. Could this signal a Prototype remaster in development?

    #Prototype #Ubisoft

    [Follow @gamenewsplusnet]

    Hashtags:

    #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    PC Gamer reports that both Prototype and Prototype 2 unexpectedly received 600 MB Steam updates without patch notes. The update initially broke essential mods like PrototypeFix, later repaired by its creator. Dataminers found new debug maps and updated credits mentioning Ubisoft Connect, Beenox, Demonware, and especially Iron Galaxy—the studio behind remasters like Spyro Reignited Trilogy and Uncharted: Legacy of Thieves Collection. Could this signal a Prototype remaster in development? #Prototype #Ubisoft [Follow @gamenewsplusnet] Hashtags: #Gaming #VideoGames #Game #Gamer #GameNewsPlus
    ·412 Views ·0 voorbeeld
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